Loading

Report: The Legend of Zelda: Tears of the Kingdom Shader Cache Update on Yuzu

Future Developments

Here is everything you need to know about the updated shader cache situation for TotK on Yuzu.

0100F2C0115B6000

Inside, you will see folders with long alphanumeric names (these are your game IDs). For Tears of the Kingdom , the Title ID is:

Word spread when she uploaded her patch — a small archive with a README that described which Yuzu build it matched and which GPU versions it favored. The comments came quick: “Works on my RTX 20-series!” “No more cube-Gorons.” Someone sent a screenshot of a boss fight with frame rate counters unspooling smoothly across a chaotic battlefield. Someone else wrote, simply, “Thank you.”

Graphics > Advanced

To maximize the effectiveness of your shader cache, ensure these settings are toggled in Yuzu's menu: TOTK Shaders always get stuck around 5280/23245 #69

Loading
Configure Dymo LabelWriter for Mac OS