Unity 5.0.0f4, released on , marked a major evolution for the engine by introducing high-end graphics capabilities and a new licensing model that made professional tools accessible to all developers. The "Personal Edition" Revolution
using UnityEngine; using UnityEditor; using System.IO;
: NavMesh data and HeightMeshes are significantly leaner now, which is a huge win for our runtime efficiency. New Installer Download Assistant unity 5.0.0f4
[MenuItem("Make/Build Windows")] public static void BuildWindows()
: Version 5.0.0f4 included the early WebGL preview for browser-based games, though it still maintained support for the now-deprecated Unity Web Player. February 25, 2015 Unity 5
: Day-one support was included for Xbox 360, Xbox One, PS Vita, PS3, and PS4, with Wii-U support added shortly after.
Reports include random crashes right after launch on Windows Store/Phone 8.1 builds due to null argument exceptions and "Access Violation" errors that may require DNS flushing. Hardware Issues: A known bug in this version causes Failed to get device caps The "Personal" edition was free with revenue caps
The most significant change was that the "Personal Edition" (free version) included almost all of the professional features, previously restricted to the paid version.