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Terraria 1.0.0

Terraria 1.0.0 — Review

  1. No Hardmode: The "Wall of Flesh" and the spread of Hallow did not exist yet. The game ended at Skeletron.
  2. No Hallow: The only "evil" biome was the Corruption.
  3. Limited Item Pool: The "Drax" did not exist; mining was slower. There were no Complex dyes, no Wiring mechanics, and no NPCs moving in based on biome happiness (they just moved in when requirements were met).

Bone Serpent.

Ask any veteran of version 1.0.0 what they feared most, and they won't say a boss. They will say one word:

Strengths