Super Mario 64 Splitscreen Multiplayer -normal ... May 2026

Super Mario 64 Splitscreen Multiplayer — Normal

| Issue | Workaround | |-------|-------------| | Cameras clipping through walls | Lower the “Camera Distance” in settings. | | Players desync in Crazy Box | Restart level; avoid using cannons at the same time. | | Star count doesn’t save for all | Only Player 1’s save file is used. Manual backup recommended. | | Performance drops on 4P | Reduce render distance to “Medium.” |

ROM:

Setting up splitscreen requires specific files and an emulator that can handle the increased CPU load. Core Requirements A clean Super Mario 64 (US version .z64) ROM. Super Mario 64 Splitscreen Multiplayer -Normal ...

Have you tried SM64 splitscreen? What’s your favorite level to cause chaos in? Let me know in the comments — or better yet, send me a clip of two Marios fighting over the vanish cap. Super Mario 64 Splitscreen Multiplayer — Normal |

Original ROM

: A legally obtained Z64 format ROM of the original game. Manual backup recommended

Independent Play

: Players do not need to stay together and can explore different parts of a level simultaneously.

Shared Resources

: Players share a common coin count but maintain separate life counts.

Super Mario 64 Splitscreen Multiplayer – Normal Mode Guide