Stronghold Crusader Unit Stats Better -
The Ultimate Unit Breakdown for Stronghold Crusader In the sun-drenched sands of Stronghold Crusader
- Viking: A fast and aggressive infantry unit with high attack power.
Armored Swordsman
- Damage: Militia < Spearman < Swordsman < Armored Swordsman < Knight
- HP/Survivability: Militia < Archer < Spearman < Swordsman < Knight/Armored
- Speed: Heavy Infantry < Infantry < Archers < Light Cavalry < Mounted Archers
- Cost: Militia < Archer < Spearman < Swordsman < Knight/Armored
- Speed Kiting: Horse archers have speed 18 vs knight speed 10 → infinite kite.
- Tower Defense: Crossbowmen on towers outrange enemy archers (range 14 vs 12).
- Fire Thrower + Tunnel: Dig tunnel under wall, throw fire inside to kill massed archers.
- Assassin Rush: Build 10 assassins, sneak past gate, kill lord in 3 seconds.
Similar to the European Swordsman but slightly faster recruitment; maintains 94.25% arrow resistance Combat Efficiency Factors Arrow Damage Tiers: Standard bows do base damage. Crossbows deal roughly 5x bow damage stronghold crusader unit stats
The Verdict:
The king of ranged warfare. A crossbowman can kill a fully armored Knight in 3-4 shots. Their bolts ignore the high armor of European Swordsmen and Arabian Swordsmen. The only downside is the slow reload speed (every 3 seconds). Never leave them undefended in melee. The Ultimate Unit Breakdown for Stronghold Crusader In