Civilization Vii -nsp--update 1.0.2... - Sid Meier-s
Sid Meier's Civilization VII – NSP & Update 1.0.2: What You Need to Know Before You Conquer
Complete Patch Notes:
- Incorrect resource counting
- Missing city-state quests
- Erroneous diplomatic visibility
- Crashes during certain in-game events
Sid Meier's Civilization VII
The turn-based strategy landscape has been forever shaped by the "one more turn" magic of Sid Meier. After years of speculation, leaks, and fervent fan demand, is finally on the horizon. For Nintendo Switch owners and the emulation/homebrew community, the focus has shifted to two specific acronyms: NSP and Update 1.0.2 .
Update 1.0.2
was promised as the "stability and readability" patch. After two weeks of testing, here is how it holds up. Sid Meier-s Civilization VII -NSP--Update 1.0.2...
AI Logic Adjustments:
The AI is now more competent at utilizing the new "Commander" units, which organize your military into cohesive stacks rather than individual unit micromanagement. Sid Meier's Civilization VII – NSP & Update 1
Rank-Specific Perks:
Commanders now earn specialized "Battlefield Honours" that allow them to specialize in Siege, Guerrilla, or Naval support. and fervent fan demand