The code "010092a0172e4000v131072" is the unique for the Nintendo Switch version of the game It Takes Two
be played alone. While most titles offer co-op as an afterthought, this game is built from the ground up for two players. Whether it’s one person controlling a hammer and the other a nail, or a synchronized flight through a kaleidoscope, the gameplay is a masterclass in collaboration. 2. Genre-Bending Brilliance
It does not. No developer has ever published an Easter egg using such a format. The only known Easter eggs in It Takes Two are:
Developed by Hazelight Studios (led by director Josef Fares) and published by Electronic Arts, It Takes Two was released in March 2021. It is a strictly cooperative action-adventure platformer. It does not offer a single-player mode; players must navigate the story as a duo, either locally or online.
The game uses "ludonarrative synergy"—a fancy way of saying the gameplay matches the story. When the characters struggle to find balance, the players struggle with a physics puzzle. This creates a rare bridge between the buttons being pressed and the emotions being felt. It transforms a standard platformer into a tool for strengthening real-world bonds, whether between partners, friends, or family members. The "Friend's Pass" Impact