How To Edit Es3 Save File !!top!! -
Easy Save 3
"ES3" most commonly refers to , a popular data serialization and saving asset for the Unity game engine. Because it is designed to be developer-friendly, it uses a JSON format that is human-readable and relatively straightforward to edit. 1. Locate the Save File
// Needs ES3 plugin referenced var data = ES3.Load<object>("saveKey", "path/to/savefile.es3"); // or ES3.LoadRaw string json = JsonConvert.SerializeObject(data, Formatting.Indented); File.WriteAllText("dump.json", json); // Modify json, then deserialize and save: var modified = JsonConvert.DeserializeObject<object>(File.ReadAllText("dump_modified.json")); ES3.Save("saveKey", modified, "path/to/savefile.es3"); how to edit es3 save file
Once you've identified the data you want to edit, use the hex editor to modify it. Easy Save 3 "ES3" most commonly refers to
If the file is not encrypted, you can edit it with any standard text editor. Stats : Change attributes/skills directly
- Stats: Change attributes/skills directly. Keep values between 0–100 (or up to 1000 if you want godlike characters, but bugs may occur).
- Inventory: Search for item IDs (e.g., “gold_001” for gold, “extravagant_shirt_01”) and adjust counts.
- Spells: Add/remove spells by ID (use the Construction Set or UESP for IDs).
- Factions: Adjust rank and reputation.