Flying High -v1.4.13- -miro Affect3d- [exclusive] -

Flying High

, developed by Miro and the team at Affect3D, is a specialized 3D visual novel that explores the "behind the scenes" lives of superheroes . Released on Steam and itch.io in May 2024, the game has reached version 1.4.13 , marking it as a completed project in the Ren'Py engine . Story and Setting

v1.4.13

Miro has hinted that is the final patch of the 1.4 series. The next major milestone will be Version 1.5 (Turbulence) , scheduled for a Q4 release. According to the roadmap: Flying High -v1.4.13- -Miro Affect3D-

But as she flew higher, Ava began to notice something strange. The scenery around her was changing, morphing into a surreal landscape that seemed to defy the laws of physics. The clouds grew darker, and the air grew thick with an electric charge. Flying High , developed by Miro and the

: Players take "the driver's seat," making choices that determine the fate of the city and the intimate lives of its heroes. The Visual Novel Database Gameplay Features Flying High uses the Ren'Py engine The next major milestone will be Version 1

, released on May 10, 2024. Set in the futuristic city of Neo Astra in 2039, it follows the public and private lives of superheroes Solar and Eclipse as they navigate a tech-obsessed world controlled by big corporations. Core Gameplay and Content

Updated UI elements for more intuitive navigation through the Miro asset library. The Role of Miro in Affect3D

The update leans into cinematic lighting: rim lights and subtle bloom are used to emphasize form, while ambient occlusion grounds characters within their environments. Character textures show a modest bump in detail and pore definition without sacrificing the stylized aesthetic. Environments receive additional detail—props, decals, and improved materials—making sets feel lived in and visually richer.